Browsing by Author Tunç Cox, Ayça

Showing results 1 to 16 of 16
Issue DateTitleAuthor(s)
2019An apprenticeship project: Silversmithing in Kapalicarsi (the Grand Bazaar)Tarcan, Berilsu; Cox, Ayça Tunç 
2023Co-design with children with cancer: Insights from what they say, make, and doÖrnekoğlu Selçuk, Melis ; Hasırcı, Deniz; Tunç Cox, Ayça 
Jul-2017Craft in contemporary design culture in Turkey: Silversmithing in Grand BazaarTarcan, Berilsu
Dec-2015Design activism in industrial design: A critical analysis of the main scolary discourseÇetin, Özgür Deniz
2023THE EDITORIAL PREFACE: CONTEMPORARY HISTORIES OF DESIGN AND TRANSIENCEEmgin, Bahar ; Ata, Zeynep; Tunç Cox, Ayça ; Kılınç, Kıvanç 
Dec-2016Effects of advertising on product gender perception: Washing machines in the Turkish marketGüngör, Oğuzhan
2019Filmde heteroglossia, filmin heteroglossia’sı: La haineCox, Ayça Tunç ; Jaidane, Oumaima
Oct-2012Hyphenated identities: The recept ion of Turkish German cinema in the Turkish daily pressTunç Cox, Ayça 
Jun-2019Participatory design improving the quality of life in inpatient children with cancerÖrnekoğlu Selçuk, Melis 
2019Portrayal of Turkish-German migratory relations in Turkish films of the 1980s: a call for an alternative readingTunç Cox, Ayça 
Mar-2022The Queen’s body: The favourite by Yorgos Lanthimosİnan, Fatma Serra; Tunç Cox, Ayça 
Dec-2015The role of user-created interface design in players' satisfaction derived from massively multiplayer online role playing games: players in the Turkish marketKocaman, Utku
2019The Roma image in the mainstream Turkish audiovisual media: Sixty years of stereotypingCox, Ayça Tunç ; Uştuk, Ozan 
2020Roma people of Turkey re-write their cinematographic imagesUştuk, Ozan ; Tunç Cox, Ayça 
2020The Turkish-German affair in films: A dreamworld or a netherworld?Tunç Cox, Ayça 
Dec-2016Understanding gamification: Utilizing gamification as a tangible tool for organ donation campaignsAl-Samarei, Ali